M | |
mapDivClick, OpenLayers. Control. OverviewMap | |
markerClick, OpenLayers. Layer. GeoRSS | |
maximizeControl | |
measure, OpenLayers. Control. Measure | |
measureComplete, OpenLayers. Control. Measure | |
measurePartial, OpenLayers. Control. Measure | |
merge | |
mergeContextToMap, OpenLayers. Format.WMC | |
mergeNewParams | |
mergeWithDefaultFilter, OpenLayers. Protocol | |
minimizeControl | |
modifyAlphaImageDiv, Util | |
modifyDOMElement, Util | |
modifyFeature | |
modifyGeometry, OpenLayers. Handler. RegularPolygon | |
mousedown | |
mouseDown, OpenLayers. Control. LayerSwitcher | |
mouseLeft, Util | |
mousemove | |
mouseout | |
mouseup | |
mouseUp, OpenLayers. Control. LayerSwitcher | |
move | |
moveBox, OpenLayers. Handler.Box | |
moveFeature, OpenLayers. Control. DragFeature | |
moveGriddedTiles, OpenLayers. Layer.Grid | |
moveLayerBack, OpenLayers. Handler. Feature | |
moveLayerToTop, OpenLayers. Handler. Feature | |
moveRoot | |
moveTo OpenLayers. ControlOpenLayers.IconOpenLayers. LayerOpenLayers. Layer. EventPaneOpenLayers. Layer. GeoRSSOpenLayers. Layer.GMLOpenLayers. Layer.GridOpenLayers. Layer. ImageOpenLayers. Layer. MarkersOpenLayers. Layer.TextOpenLayers. Layer. VectorOpenLayers. Layer.WFSOpenLayers.MapOpenLayers. MarkerOpenLayers. PopupOpenLayers. Popup. AnchoredOpenLayers.Tile | |
moveZoomBar, OpenLayers. Control. PanZoomBar | |
multigeometry, OpenLayers. Format. KML. parseGeometry | |
multilinestring | |
multipleSelect, OpenLayers. Control. SelectFeature | |
multipoint | |
multipolygon |
Handle browser events
mapDivClick: function( evt )
markerClick: function( evt )
Set up the labels and divs for the control
maximizeControl: function( e )
Unhide the control.
maximizeControl: function( e )
measure: function( geometry, eventType )
Called when the measurement sketch is done.
measureComplete: function( geometry )
Called each time a new point is added to the measurement sketch.
measurePartial: function( point, geometry )
Given a list of features, determine which ones to add to the layer.
merge: function( resp )
Add all features to the layer.
merge: function( resp )
Add layers from a context object to a map.
mergeContextToMap: function( context, map )
Catch changeParams and uppercase the new params to be merged in before calling changeParams on the super class.
mergeNewParams:function( newParams )
mergeNewParams:function( newParams )
Modify parameters for the layer and redraw.
mergeNewParams:function( newParams )
Catch changeParams and uppercase the new params to be merged in before calling changeParams on the super class.
mergeNewParams:function( newParams )
Merge filter passed to the read method with the default one
mergeWithDefaultFilter: function( filter )
Hide all the contents of the control, shrink the size, add the maximize icon
minimizeControl: function( e )
Hide all the contents of the control, shrink the size, add the maximize icon
minimizeControl: function( e )
OpenLayers.Util.modifyAlphaImageDiv = function( div, id, px, sz, imgURL, position, border, sizing, opacity )
Modifies many properties of a DOM element all at once.
OpenLayers.Util.modifyDOMElement = function( element, id, px, sz, position, border, overflow, opacity )
Modify the existing geometry given the new point
modifyFeature: function( pixel )
Modify the existing geometry given a pixel location.
modifyFeature: function( pixel )
Modify the polygon geometry in place.
modifyGeometry: function()
Handle mousedown events
mousedown: function ( evt )
Handle mouse down.
mousedown: function( evt )
Handle mouse down.
mousedown: function( evt )
Handle mouse down.
mousedown: function( evt )
Register a local ‘mouseDown’ flag so that we’ll know whether or not to ignore a mouseUp event
mouseDown: function( evt )
OpenLayers.Util.mouseLeft = function ( evt, div )
Handle mousemove events
mousemove: function ( evt )
Handle mouse moves.
mousemove: function( evt )
Called when the mouse moves on the map.
mousemove: function( evt )
Update the stored mousePosition on every move.
mousemove: function ( evt )
Handle mouse move.
mousemove: function ( evt )
Handle mouse move.
mousemove: function ( evt )
Handle mouseout events
mouseout: function ( evt )
Called when the mouse goes out of the map.
mouseout: function( evt )
Handle mouseup.
mouseup: function ( evt )
Handle mouseup events
mouseup: function ( evt )
Handle mouse up.
mouseup: function( evt )
Handle mouse up.
mouseup: function ( evt )
Handle mouse up.
mouseup: function ( evt )
If the ‘isMouseDown’ flag has been set, that means that the drag was started from within the LayerSwitcher control, and thus we can ignore the mouseup.
mouseUp: function( evt )
Moves the feature and redraws it at its new location
move: function( location )
Moves a geometry by the given displacement along positive x and y axes.
move: function( x, y )
Moves a geometry by the given displacement along positive x and y axes.
move: function( x, y )
Moves a geometry by the given displacement along positive x and y axes.
move: function( x, y )
This method is called during the handling of the mouse move event.
move: function( evt )
Respond to drag move events
move: function( evt )
moveBox: function ( xy )
Called when the drag handler detects a mouse-move.
moveFeature: function( pixel )
moveGriddedTiles: function( bounds )
Moves the layer back to the position determined by the map’s layers array.
moveLayerBack: function()
Moves the layer for this handler to the top, so mouse events can reach it.
moveLayerToTop: function()
moves this renderer’s root to a (different) renderer.
moveRoot: function( renderer )
moves this renderer’s root to a different renderer.
moveRoot: function( renderer )
moves this renderer’s root to a different renderer.
moveRoot: function( renderer )
Sets the left and top style attributes to the passed in pixel coordinates.
moveTo: function ( px )
move icon to passed in px.
moveTo: function ( px )
moveTo:function( bounds, zoomChanged, dragging )
Handle calls to move the layer.
moveTo:function( bounds, zoomChanged, dragging )
If layer is visible and RSS has not been loaded, load RSS.
moveTo:function( bounds, zoomChanged, minor )
If layer is visible and GML has not been loaded, load GML, then load GML and call OpenLayers.Layer.Vector.moveTo() to redraw at the new location.
moveTo:function( bounds, zoomChanged, minor )
This function is called whenever the map is moved.
moveTo:function( bounds, zoomChanged, dragging )
Create the tile for the image or resize it for the new resolution
moveTo:function( bounds, zoomChanged, dragging )
moveTo:function( bounds, zoomChanged, dragging )
If layer is visible and Text has not been loaded, load Text.
moveTo:function( bounds, zoomChanged, minor )
Reset the vector layer’s div so that it once again is lined up with the map.
moveTo: function( bounds, zoomChanged, dragging )
moveTo:function( bounds, zoomChanged, dragging )
moveTo: function( lonlat, zoom, options )
Move the marker to the new location.
moveTo: function ( px )
moveTo: function( px )
Since the popup is moving to a new px, it might need also to be moved relative to where the marker is.
moveTo: function( px )
Reposition the tile.
moveTo: function ( bounds, position, redraw )
Change the location of the slider to match the current zoom level.
moveZoomBar:function()
Allow for multiple selected features based on multiple property and multipleKey event modifier.
multipleSelect: function()